

#UNITY OF COMMAND II WIKI DRIVER#
This is redistributed through a separate installer from the main Special K/SKIF package, with the installer creating a driver service on the system called SK_WinRing0 that autostarts the driver alongside the system boot as this is required to allow unelevated games to make use of it. Special K can make use of the common WinRing0圆4.sys kernel driver to enable advanced CPU hardware monitoring capabilities in its CPU widget. v22.06.15 and newer also supports expanding environmental variables. Blacklist=Atelier_Ryza_Launcher.exe,Atelier_Ryza_Env.exe Proxy is used to proxy everything through another plug-in that wants to be one of the following DLL files: dxgi.dll, d3d11.dll, d3d9.dll, dinput8.dllĬomma separated list of executable filenames for which the plugin should be ignored, e.g. Loading before Special K ( Early) means that any effects or changes made by the plugin will be applied to Special K as well. Load time for the plugin, from Early (before Special K) -> PlugIn -> Lazy/Late.

Only used for Kaldaien’s Custom ReShade package. List of properties and their possible values:Īrchitecture of the external DLL to load (should match the game). If it doesn’t load try changing the When property.
#UNITY OF COMMAND II WIKI MOD#
Launch the game and see if the third-party mod is loaded in.
#UNITY OF COMMAND II WIKI INSTALL#
Install the local wrapper of Special K for the game to ensure maximum compatibility.Īdd the following to the bottom of the file: Īrchitecture=Win32/圆4 (should match the DLL file and the game itself)Įxample using ReShade and a 64-bit game: įilename=C:\Program Files\Special K\PlugIns\ThirdParty\ReShade\ReShade64.dll Users can also specify a custom plugin that Special K will attempt to load alongside itself.

Please note that compatibility with every single third-party DLL mod can not be guaranteed. This section has moved to its own page! ¶ Custom plugin Special K can load ReShade through its plugin system, which often have a higher compatibility than loading ReShade through alternative methods. This section has moved to its own page! ¶ ReShade Special K can automatically make use of dgVoodoo 2 to extend its supported render APIs to include Direct3D 2-8 and DirectDraw. These are typically stored in Special K\ThirdParty\ or in the game folder for local installs. Special K supports making use of various third-party utilities as well. Can act in a launcher capacity for Steam games using the SKIF %COMMAND% launch option to quickly inject Special K into Steam games even when launched through the Steam client itself.Features quick links to usable resources such as PGGamingWiki, SteamGridDB for custom covers, and SteamDB/GOG Database for technical data on games on said platforms.Features high resolution game covers, as well as the option to set custom cover for games.Automatically starts and stops the injection service when launching a game through the app.Supports custom games to easily inject Special K in games from other platforms.Lists Epic, GOG, Steam, and Xbox games.It is bundled within the Special K installer and is updated alongside Special K. Special K Injection Frontend (SKIF) is the new frontend that began development in late 2019 and is used to manage Special K across all games.
